Trying out Cake Quest

I am teaching Rebecca how to put together a little adventure game called Cake Quest. So far we have a bedroom, an inventory, and some wheat seeds to pick up. You can also equip a meow. Meowing at the wheat does not make it meow back. Important game feature.

I wanted to help her break a bigger idea into small pieces: what room are we in, what are we carrying, and what happens when we use an item? We also started saving player information in App Lab's tables. This is still a beginning, but it gives us somewhere to add the next idea.

Code.org's saved Cake Quest title-screen preview; entry field redacted.

Try Cake Quest on Code.org.