Tag: Kinect

Kinect Dodge!

I got a Kinect for my birthday, even though we do not have an Xbox. I wanted to try programming for it on the computer with the new Kinect SDK. Naturally, I made another version of Dodge. The interesting change is the input. Instead of moving a square with the mouse, the game takes movement […]

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Missile launching fun

One of the coolest presents I got for my birthday this year was a USB missile launcher from Shantell’s parents. Naturally, I needed to write a program for it. Fiero was probably less excited about this present than I was. The controller is C# on .NET 4, using UsbLibrary to talk to the toy over […]

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