Category: Games

Dodge on a Windows 8 tablet

Another version of Dodge! This time I wanted to try moving the square by tilting a Windows 8 tablet. The basic idea is still the same: stay away from the bad blocks and try not to get too big. This version uses an HTML canvas with Box2DWeb doing the collision and body simulation. The game […]

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Missile launching fun

One of the coolest presents I got for my birthday this year was a USB missile launcher from Shantell’s parents. Naturally, I needed to write a program for it. Fiero was probably less excited about this present than I was. The controller is C# on .NET 4, using UsbLibrary to talk to the toy over […]

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Dodge, now on a canvas

Whenever I am learning a new language or platform, I seem to end up writing Dodge again. Move a square around, avoid the bad blocks, and see how long you can keep going. This time I tried it with the HTML canvas. It is an 800-by-600 canvas with a plain JavaScript loop running about twenty […]

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