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Slicing things with Box2D

I have been playing with Box2DWeb and made a little slicing demo. Drag a line through one of the shapes and it breaks into pieces that keep falling and bumping into everything else. It is surprisingly entertaining for something that does not really have a game attached to it yet. Box2D handles the physics. The […]

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Happy birthday, Jaron!

We made Jaron an adventure game for his birthday! The family got to be part of the adventure, which made it much more fun than sending him off to rescue a collection of strangers. I built this one with RPG Maker XP. It supplies the tile maps, battles, and Ruby/RGSS runtime, so the project is […]

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Happy birthday, Will!

I made Will a little Flash birthday card. This one is called Will and Mater. A normal card would probably have been faster, but making the birthday greeting do something is more fun. The browser page loads a compiled WillAndMater.swf movie. The interactive content is inside Flash, not in a JavaScript game loop on the […]

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Kinect Dodge!

I got a Kinect for my birthday, even though we do not have an Xbox. I wanted to try programming for it on the computer with the new Kinect SDK. Naturally, I made another version of Dodge. The interesting change is the input. Instead of moving a square with the mouse, the game takes movement […]

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Missile launching fun

One of the coolest presents I got for my birthday this year was a USB missile launcher from Shantell’s parents. Naturally, I needed to write a program for it. Fiero was probably less excited about this present than I was. The controller is C# on .NET 4, using UsbLibrary to talk to the toy over […]

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Dodge, now on a canvas

Whenever I am learning a new language or platform, I seem to end up writing Dodge again. Move a square around, avoid the bad blocks, and see how long you can keep going. This time I tried it with the HTML canvas. It is an 800-by-600 canvas with a plain JavaScript loop running about twenty […]

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Tale Spinning

Shantell and I made a web version of our family’s Story Game. Usually everybody starts a story on a piece of paper, passes it around the circle, and continues the story they receive. The important part is that you only get to see what the previous person wrote. By the end, the story has generally […]

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