Tag: Box2D

Dodge on a Windows 8 tablet

Another version of Dodge! This time I wanted to try moving the square by tilting a Windows 8 tablet. The basic idea is still the same: stay away from the bad blocks and try not to get too big. This version uses an HTML canvas with Box2DWeb doing the collision and body simulation. The game […]

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Slicing things with Box2D

I have been playing with Box2DWeb and made a little slicing demo. Drag a line through one of the shapes and it breaks into pieces that keep falling and bumping into everything else. It is surprisingly entertaining for something that does not really have a game attached to it yet. Box2D handles the physics. The […]

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